Vulkan SDK
The Vulkan SDK provides Vulkan application developers with essential tools to accelerate the development process.
winget install --id=KhronosGroup.VulkanSDK -e Description
The Khronos Vulkan API is an explicit, low-overhead, cross-platform graphics and compute API. Vulkan provides applications with control over the system execution and the system memory to maximize application efficiency on a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. The Vulkan SDK enables Vulkan developers to develop Vulkan applications. It includes: - Vulkan API usage validation thanks to the Khronos Validation layer. - Vulkan Layers configuration thanks to Vulkan Configurator. - SPIR-V Shader compilation, optimization and validation tools such as slang, DXC, SPIRV Reflect, and SPIRV-cross. See the SPIR-V Toolchain document for a complete list of the tools included. - Vulkan API capture and replay for Vulkan debugging thanks to GFXReconstruct. - Vulkan Capabilities Viewer. The new and perfered way to identify your devices capabilities, and contribute to an open source database of GPU capabilities. - Third-party libraries and tools such as GLM, SDL, Volk, and VMA.
Vulkan SDK is available through winget as package ID KhronosGroup.VulkanSDK, with version 1.4.350.0. Use the install command above to set it up on Windows without downloading a separate installer manually.
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