

winget install --id=LIJI32.SameBoy -e Description
SameBoy is an open source Game Boy (DMG) and Game Boy Color (CGB) emulator, written in portable C. It has a native Cocoa frontend for macOS, an SDL frontend for other operating systems, and a libretro core. It also includes a text-based debugger with an expression evaluator. Features common to both Cocoa and SDL versions: - Supports Game Boy (DMG) and Game Boy Color (CGB) emulation - Lets you choose the model you want to emulate regardless of ROM - High quality 96KHz audio - Battery save support - Save states - Advanced text-based debugger with an expression evaluator, disassembler, conditional breakpoints, conditional watchpoints, backtracing and other features - Extremely high accuracy - Emulates PCM_12 and PCM_34 registers - T-cycle accurate emulation of LCD timing effects, supporting the Demotronic trick, Prehistorik Man, GBVideoPlayer and other tech demos - Real time clock emulation - Retina/High DPI display support, allowing a wider range of scaling factors without artifacts - Optional frame blending (Requires OpenGL 3.2 or later) - Several scaling algorithms (Including exclusive algorithms like OmniScale and Anti-aliased Scale2x; Requires OpenGL 3.2 or later or Metal)
SameBoy is available through winget as package ID LIJI32.SameBoy, with version 1.0.3. Use the install command above to set it up on Windows without downloading a separate installer manually.
LIJI32.SameBoy
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